tag:blogger.com,1999:blog-6934384.post7126127446398265981..comments2023-10-18T04:32:30.988-07:00Comments on collapsing geography: the futurescory ondrejkahttp://www.blogger.com/profile/05922823174521066462noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-6934384.post-61079871208286088242008-06-04T13:09:00.000-07:002008-06-04T13:09:00.000-07:00I agree and my own work in the past with Adobe Atm...I agree and my own work in the past with Adobe Atmosphere and Digital Space has led to similar conclusions. 3D is not a panacea and is not appropriate for everything. (This is similar to the mobile phenomenon that assumes everything you can do on a desktop or online should be done on a mobile, which is a fallacy easily derived from the constraints of the interface). There needs to be more thought about how 3D excels and how immersion can be valuable in a given context.<BR/><BR/>I also feel it's critical to enable affordances for communication, collaboration, and access to dynamic data feeds. Immersive worlds should not be walled gardens by default (obv this may be appropriate in some cases) but should be coherent places that acknowledge the rest of the digital and analog world.chris23https://www.blogger.com/profile/12487162484111373354noreply@blogger.com