Friday, February 13, 2009

lsl in real life

Go watch this video about Siftables over at the TED website. It beautifully demonstrates why place and physicality matter in information processing and experiences. Plus it's a great tutorial for how to think about programming in Second Life using LSL2. Place, interaction, and relative-positioning -- and then using those to change how your primitive looks -- were some of the most basic building blocks of LSL2. I don't know if David has used Second Life, but there are ton of groups near him at the Media Lab deeply immersed in these ideas. Very cool and congratulations on a talk perfectly tuned for TED.