Showing posts with label mit. Show all posts
Showing posts with label mit. Show all posts

Friday, February 13, 2009

lsl in real life

Go watch this video about Siftables over at the TED website. It beautifully demonstrates why place and physicality matter in information processing and experiences. Plus it's a great tutorial for how to think about programming in Second Life using LSL2. Place, interaction, and relative-positioning -- and then using those to change how your primitive looks -- were some of the most basic building blocks of LSL2. I don't know if David has used Second Life, but there are ton of groups near him at the Media Lab deeply immersed in these ideas. Very cool and congratulations on a talk perfectly tuned for TED.

Tuesday, November 11, 2008

mixed reality

One of the last projects I was part of at Linden was building a partnership with the MIT media lab. As we built out the Boston office, it was such an obvious fit, especially with a wide variety of SL projects already underway at MIT. A particularly exciting one was just written up in Forbes, Professor Joe Paradiso's X-Reality. Last year, one of his students, Josh Lifton, was doing some amazing experiments as part of the Plugs projects, so it is very exciting to see this moving to the next level. Especially apropos as yesterday I keynoted the Computer Supported Collaborative Work conference in San Diego, an ACM/SIGCHI conference on a broad range of collaboration topics. Somewhat ironically, I had agreed to this conference nearly 15 months ago, so it was a bit of a trip down memory lane.